Assistant Professor, Visual Communication Design
210C West Lake Hall
Notre Dame, IN 46556
As a form of applied research, Andre Murnieks’ project and scholarly work explores the implementation of human-centered approaches to interaction design with particular emphasis on the narrative of digitally mediated user experiences, often through the use of motion as a methodology for discovery, presentation and visual communication. Much Andre’s work is educational and/or heath care related and seeks to more clearly inform underserved groups, whether they are employees, novices, volunteers, consumers, learners or children.
At the core of all Andre’s project work, teaching and research is a pursuit of a better understanding of human behavior as it relates to a digital interactive experience. In instances where the project is defined as speculative, the outcomes consistently lead to recommendations that are implemented, as well as a realization on the client’s part that design research and creative discovery from the end user’s perspective is an important and worthy endeavor.
Looking forward, Andre’s more recent area of interest concerns human-computer interactions controlled by natural voice. As a form of developmental research, he explores conceptual and theoretical approaches through which an interactive system provides feedback to the user. These explorations promote the supposition that the computer system relies heavily upon dynamic graphic visualization and motion in response to a user’s query. Andre has presented papers conferences like AIGA and EVA on the topics of motion, sound and interaction design, and now is looking forward to experimenting with a convergence of these topics.
Flow of History iPad app
Andre Murnieks received his M.F.A. in Design and B.S. in Industrial Design specializing in Visual Communication from The Ohio State University. Just before coming to Notre Dame, Andre served as Visiting Assistant Professor at the University of Cincinnati’s Digital Design program at DAAP. Between degrees he worked professionally as an interactive and information designer gaining experience related to retail, financial, automotive, health care and pharmaceutical industries. Within each of these industries, he has worked on a range of projects including retail consumer and marketing to corporate intranet and extranet applications. The list of clients include BMW, Nationwide Insurance, Motorola, CIGNA HealthCare, Adidas, Bank One, Microsoft and Kodak.
- B.S. in Industrial Design, The Ohio State University
- M.F.A. in Design, The Ohio State University
Recent publication, exhibition and professional work
- MODE 2015 Edited Conference Proceedings co-editor, contributor and book designer for a collection of solicited essays sharing professional and pedagogical insights on the emerging sub-discipline of motion design. Published by Routledge Press (division of Taylor & Francis).
- EngineRoom with client team MoreSteam: simplifying statistical software, a drag-and-drop architecture for exploring data relationships was designed to make the process intuitive but also to live online as a web-based application using modern Internet standards.
- The Beacon Way: A strategy and identity motion piece for a transitioning health care organization, the Beacon Heath System. Premiered at a senior leadership meeting in Chicago, September 2014. Portions then used for local South Bend area television spots.
- HIGH-Z Channel: Project trailer and process and planning workshop at LangLab with physicists A. Phillips and K. Davis, playwrights N. Phillips and Y. Prizant on an experimental narrative called HIGH Z detailing the discovery of the accelerating, expanding universe using motion, information design in a planetarium environment.
- Connecting With Users Though Interactive Prototyping: Understanding User Behavior Through Building The Black Box And Its Electronic Innards presented at EVA London 2014 and published at ewic.bcs.org.
- Complex Network Visualizations as a Means of Generative Research in Design presented at the design educators research conference Connecting Dots. Published at connectingdots.aiga.org.
- Telling A Design Story presented at the AIGA Conference: Head Heart Hand and published at educators.aiga.org.
- Flow of History, a educational mobile tablet app. Starting with a novel idea of flowcharting history, a complete new interface and structure was put in place to appeal to the high school student and act as a companion to traditional history textbooks.
- Oracle In A Box v2.0 exhibited at SLSA 2013, EVA London 2014 (see the making of Oracle In A Box v2.0)
- How To Fix The Machinery of Health Care In Rwanda, presented at Geographics: Design, Education and the Transnational Terrain.
EngineRoom statistical package by MoreSteam
Flow of History iPad app
Hope for Nepal
Nationwide Auto Quote
National Registry of Emergency Medical Technicians